U4GM Why PoE 3.28 Holy Skills Matter Most
GGG's Mirage teasers are really pushing the "Holy" vibe, and it's not just for show. The whole thing reads like a clean light-versus-death setup, especially with Necromancer Saresh sitting at the top as the new pinnacle fight. You can already tell the league meta's gonna get messy, too, because we're getting 15 new skill and transfigured gems (7 Strength, 2 Dexterity, 6 Intelligence), plus fresh corruption currency that lets you gamble a level 20 gem into a random support. If you're stocking up for launch, it's the kind of moment where a Poe 1 Divine Orb suddenly feels less like a luxury and more like a safety net for all the testing you're about to do. Strength gems that feel made for league start Holy Strike is the obvious attention-grabber. It summons "Holy Armaments," and the big deal is they're invulnerable and scale off your main-hand weapon. So you aren't babysitting minion life bars, you aren't resummoning mid-map...